Wiimote Render / Animation

When I first saw the technical demo of the Nintendo Wii, I was very excited for the prospective gameplay mechanics it could have for immersing a user in a gaming experience. It was with that idea in mind I made this very rough animation with a wiimote as a gun and a other wiimote as a lightsaber. The interplay between a gun and sword, characterized as wiimotes was an interesting concept, and it was a lot of fun to create the animation and visual FX for. Created in Maya and rendered in Final Render.

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